An emergent exploration of critical instructional design.
Step One
Imagine suddenly you have the power to design the technology tool for teaching of your dreams, unrestricted by cost, achievability, skills, the laws of physics, etc. What is it? What are its features? How does it work? Describe your technology tool in as much detail as possible.
I am staying in the achievable realm here! This technology may exist! If anyone knows about it, please tell me!
My “dream” technology is a way that I could project (just like a regular projector, but on any surface) directly from my phone and have a number of projections at the same time. Here is what I am thinking: showing content more easily, in a mobile way, and switching/adding new projections based on students’ comments or questions, or to integrate across material.
Right now, I often have to go back and open a different slidedeck/content file to remind students of a concept/framework we covered in the past or to connect with other content in a different document. Wouldn’t it be good if I could just project the content images and then connect them – have a way to integrate, write or draw arrows (my phone has a pen, could I use that? Or maybe some other way?!).
The next level or a version of it could be an immersive/VR experience, like this: https://www.immersivevangogh.com/
Step Two
Next, create some kind of visual representation of the tool, its interface, it being used, etc. Upload your image below.
Step Three
Now, based on the tool that you designed, consider: What instructional problem does it solve? What NEW problems might it present? Who does it include and who does it leave out? What does this tool tell us about you and your values? Consider these questions from the student perspective. What might their response to your dream tool be?